[crossfire] Spells & events with no sound?
Rick Tanner
leaf at real-time.com
Fri Jan 28 22:56:53 CST 2005
Is is possible that some spells (ex: fireball) and events (ex: player
deaths) do not have any sounds associated with them?
IIRC, these two examples did at one time.
Perhaps the spell school split changed that? Same with any changes to the
death code?
After some testing and updates, the experimental (debian) client plays
sounds for all events that has a sound associated with them.
--
More information about the crossfire
mailing list