On 7/4/05, Sebastian Andersson < bofh-lists-crossfire-dev at diegeekdie.com > wrote: > On the other hand, it would be fun with social, multiplayer, mini games, > like chess, go, checkers, kalaha and what not to be played against > other players in the guild houses or special game houses. There is already a chess club in Scorn. Implementing similar board games in the same way should be quite trivial. > If the clients could show a second map with smaller tiles (almost like > the magic mapping spell) and one can send mouse clicks from that map > to the server, most boardgames could be implemented on top of that. That approach is perhaps less trivial but can allow more complex games to exist. Anyone feel like implementing monopoly? :P