[crossfire] In-game games

temitchell at sympatico.ca temitchell at sympatico.ca
Mon Jul 4 21:15:17 CDT 2005


What about orcknuckle?  There is a great in-game game if I do say so myself.

I worked on a card game at one point called "crowns", the cards are in the arches actually but the game was never implemented.  I was working on it in the python script language and was going do something like use the gate archetype to 'spin' the faces. If I remember correctly the way it was to work was a bit like black jack where there was a deck of a certain number of swords, cups, rings, crowns, skulls and dragons.  The cards would be worth more proportional to how rare they were. You and the dealer would have a number of cards laid out face down (3 or 4?) and you would bet to reveal a card until you either walked or revealed all the cards and the high hand won.  You would have to figure the odds kind of thing.  This was for the casino and was only player vs the house, but the cards could be used for other games (that's how cards are...)
I can look for the code if anyone is interested.  It was console only at the time and not really fleshed out and play tested yet.

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      From: Andrew Fuchs <
      
      fuchs.andy at gmail.com
      
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      Date: 2005/07/04 Mon AM 11:47:02 EST
     
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      To: Anton Oussik <
      
      antonoussik at gmail.com
      
      >,  
     
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      	Crossfire Discussion Mailing List <
      
      crossfire at metalforge.org
      
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      Subject: Re: [crossfire] In-game games
     
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      I am currently working on cards, and will later create "safe houses"
     
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      for playing games, where one can't cheat.
     
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      --
     
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      Andrew Fuchs
     
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