[crossfire] ingame music

Brendan Lally B.T.Lally at warwick.ac.uk
Sat Jun 4 08:08:59 CDT 2005


>>>
     
     
      mwedel at sonic.net
      
       06/04/05 05:46 AM >>>
     
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       If/when colored lighting is added, it will be handled by the client.  The 
     
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      server will still figure out what spaces are actually visible based on lighting, 
     
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      but won't care about the color.
     
     
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       Conversely, the client should be able to apply properly lighting techniques by 
     
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      knowing where the light sources are and drawing properly shaded/dimmed circles 
     
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      of the right color.  
     
     
Ok. so then the proper way to deal with music/sound would be analogous, that there should be shaded/dimmed circles of the right music (there is an initial complication involving sync times, but that is a minor issue by comparison. In terms of the overall effect, where the calculation is done (which data is sent and which is calculated) is an issue with the implementation details.


    
    


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