On Friday 03 June 2005 10:01 pm Brendan Lally wrote: > >>> eracclists at bellsouth.net 06/03/05 22:36 PM >>> > > The cauldrons would be on regular tiles and would > > return after a reset if they "got blowed up". The other > areas in each > > room would be unique. > > Given that these are player apartments, they are the only ones that can > blow up their cauldrons. I therefore think that they should be charged > for destroying them/ heavily cursing them. Works for me. > How to do that is an interesting question however, probably something > would need to be done with creators and destructors, maybe an alter that > takes money in order to destroy the cauldron and create a new one? > (maybe it should take something else too, lead perhaps?) Sounds good. However, I can find the archetype for a creator in the CFJavaEditor archlists but I cannot find anything called destructor other than the tool related to buildable buildings. What is a destructor and how does one use it? Gene -- Linux era4.eracc.UUCP 2.6.8.1-12mdk i686 16:53:57 up 17 days, 17:30, 8 users, load average: 0.12, 0.10, 0.09 ERA Computer Consulting - http://www.eracc.com/ eCS, OS/2, Mandriva Linux, OpenServer & UnixWare resellers