[crossfire] Lone Town Permanent Apartment
Andrew Fuchs
fuchs.andy at gmail.com
Sat Jun 4 19:20:57 CDT 2005
On 6/4/05, Nicolas Weeger <
nicolas.weeger at laposte.net
> wrote:
...
>
One suggestion, then. Prolly complex for nothing, but well.
>
* put a creator at desired spot
>
* put a teleporter on it
>
* teleporter gets activated by the 'buy new cauldron' altar
>
* teleporter destination is an altar slaying a cauldron, doing nothing
>
(or a "burp" sound?
>
* the 'buy new cauldron' also activates (with a small delay?) the creator
>
>
This way, old cauldron (if still there) is removed, and a new one is
>
created.
>
>
Maybe strange, but should work.
What happens when the player leaves something on the square that
has/had the cauldron on it?
--
--
Andrew Fuchs
More information about the crossfire
mailing list