Todd Mitchell wrote: >> One can see the problem pretty easily - load one of the world_x_y >> maps and do enter north/east/whatever a few times. > > Yes, or use the "enter exit" function for a bit... Heh, never knew about that 'enter exit' feature, I wish I had. >> Increasing the heap size really just masks the problem. OTOH, I >> think the default is probably pretty low for how much memory most >> systems probably have now days. > > > Ya, I increased the memory but eventually (and usually when you're > humming along) it will run out. I haven't run into these problems myself, then again, I haven't loaded any 'large' maps in it and I set the stack size to 256MB. Alex Schultz