Hi all, I just finished some nice patches to make lighting circular instead of square, and it also allows one to use negative glow_radius values for special effects and such. Tests on a private testing server show that it works great with no noticeable server overhead. I submitted it to the SF tracker here: http://sourceforge.net/tracker/index.php?func=detail&aid=1171646&group_id=13833&atid=313833 Due to the fact that it encompasses so many files in the server code I hope that it can get reviewed merged into CVS before other changes happen to those files so the diff doesn't break. I also have some screenshots of it if anybody want them (too big for mailing list of course). --Rednaxela