[crossfire] Circular lighting & negetive glow_radiuses
Alex Schultz
alex_sch at telus.net
Tue Mar 29 13:42:05 CST 2005
Alex Schultz wrote:
>
I'll make these fixes to my patch at post here when I update it on the
>
SF tracker.
Adjustments made and the updated diff is posted on the SF tracker. I
fixed the one "//" comment I accidentally left behind, made the
prescribed changes in monster.c, and changed the >0 and <0 stuff in
object.c to !=0 and !=NULL to make it clearer. I removed the additive
behavior from living.c to prevent abuse but left it in map.c and
spell_attack.c as per my notes in my previous reply.
--Alex Schultz (aka Rednaxela)
More information about the crossfire
mailing list