On 5/29/05, Mark Wedel < mwedel at sonic.net > wrote: > The random maps are probably popular simply because they are so deep. I think > as long as these high density/easy to get to maps are around, the players are > going to look for them simply for that reason. I don't have a good solution on > how to fix those problems. Increase what has to be "payed" at the alter to get in. Such as instead of just a dragon scale, to get into the draogn tc, require a few quested items, and a few different parts of dragons (eyes, scale, heart brain, etc). IMO the items should be availble in multiple dungeons. -- -- Andrew Fuchs