[crossfire] Proposal to fix experience inflation due to random maps

Andrew Fuchs fuchs.andy at gmail.com
Sun May 29 20:25:16 CDT 2005


On 5/29/05, Mark Wedel <
     
     mwedel at sonic.net
     
     > wrote:
>
     
        The random maps are probably popular simply because they are so deep.  I think
     
     >
     
      as long as these high density/easy to get to maps are around, the players are
     
     >
     
      going to look for them simply for that reason.  I don't have a good solution on
     
     >
     
      how to fix those problems.
     
     
Increase what has to be "payed" at the alter to get in.  Such as
instead of just a dragon scale, to get into the draogn tc, require a
few quested items, and a few different parts of dragons (eyes, scale,
heart brain, etc). IMO the items should be availble in multiple
dungeons.

-- 
--
Andrew Fuchs

    
    


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