[crossfire] Proposal to fix experience inflation due to random
maps
Andrew Fuchs
fuchs.andy at gmail.com
Sun May 29 20:25:16 CDT 2005
On 5/29/05, Mark Wedel <
mwedel at sonic.net
> wrote:
>
The random maps are probably popular simply because they are so deep. I think
>
as long as these high density/easy to get to maps are around, the players are
>
going to look for them simply for that reason. I don't have a good solution on
>
how to fix those problems.
Increase what has to be "payed" at the alter to get in. Such as
instead of just a dragon scale, to get into the draogn tc, require a
few quested items, and a few different parts of dragons (eyes, scale,
heart brain, etc). IMO the items should be availble in multiple
dungeons.
--
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Andrew Fuchs
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