[crossfire] Changing Python scripts for global events
Nicolas Weeger
nicolas.weeger at laposte.net
Sat Nov 5 03:01:39 CST 2005
Mitch Obrian a écrit :
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I don't like this idea at all.
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"Let's add layers of complexity for no reason!!1111"
>
>
Time would better be spent creating usefull things
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like new maps and scripts rather then pissing off
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people trying to install things IMHO.
Hum actually I see my proposal as a way to simplify distribution &
maintenance of map & Python stuff.
Right now, to add a script for a new player event, you have to modify
the python_born.py script, and insert correct lines. Thus if a server
maintainer wants to disable a function, need to comment out lines,
figure out which and such. Also, if someone makes some scripts, to add
them, need again to patch the script.
If & when we have many scripts, in a modular way, it'll be a real pain
to manage the global event files.
But well, YMMV, of course :)
Ryo
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