[crossfire] Re: Quest to aquire swimming skill (should be lvl 80+)

Mitch Obrian mikeeusaaa at yahoo.com
Mon Oct 17 15:28:31 CDT 2005


Remeber this is the mideval/ancient world.

Not many people could read, write, or swim. They
could, however, murder eachother... and thus they
did!11

--- Joshua Wilson <
     josh at woosworld.net
     > wrote:

>
      While I agree that more higher level activities
     >
      would be fun, I don't 
     >
      know that swimming is that hard to learn.  :-)
     >
     
     >
      Mitch Obrian wrote:
     >
      > Perhapse we should make a quest to aquire the
     >
      swimming
     >
      > skill (and only have said scroll appear 1/16 times
     >
      or
     >
      > 1/32 times (easily done with boulders :) )).
     >
      Perhapse
     >
      > it should involve that water goddess (perhapse you
     >
      > must slay her (or her aura) in her water
     >
      palace?)).
     >
      > Imho it should be level 80 or higher (perhapse
     >
      level
     >
      > 115).
     >
      > 
     >
      > Thoughts? 
     >
      > 
     >
      > 
     >
      > --- Mitch Obrian <
      mikeeusaaa at yahoo.com
      > wrote:
     >
      > 
     >
      > 
     >
      >>Also I think one should get tired whilst swimming,
     >
      >>and
     >
      >>if exausted sink to the bottom of davey jones
     >
      >>locker.
     >
      >>
     >
      >>--- Alex Schultz <
      alex_sch at telus.net
      > wrote:
     >
      >>
     >
      >>
     >
      >>>Mark Wedel wrote:
     >
      >>>
     >
      >>>
     >
      >>>>Brendan Lally wrote:
     >
      >>>>
     >
      >>>>
     >
      >>>>>On 10/16/05, Todd Mitchell
     >
      >>>
     >
      >>><
      temitchell at sympatico.ca
      > wrote:
     >
      >>>
     >
      >>>>>>I would advocate that only  the shallow sea
     >
      >>>
     >
      >>>should be swimmable.
     >
      >>>
     >
      >>>>>
     >
      >>>>>Could seas use the same approach as swamps?
     >
      >>
     >
      >>That
     >
      >>
     >
      >>>when a player starts
     >
      >>>
     >
      >>>>>walking into them, they stand a chance to sink
     >
      >>>
     >
      >>>slightly, and if they
     >
      >>>
     >
      >>>>>keep going, they die? This would effectively
     >
      >>
     >
      >>stop
     >
      >>
     >
      >>>long distance
     >
      >>>
     >
      >>>>>swimming
     >
      >>>>
     >
      >>>>
     >
      >>>> Yes, perhaps.
     >
      >>>>
     >
      >>>> That said, what should probably be done is that
     >
      >>>
     >
      >>>the swimming skill 
     >
      >>>
     >
      >>>>requires arms, feet, body, etc, be free -
     >
      >>>
     >
      >>>basically, player has to 
     >
      >>>
     >
      >>>>unequip most everything to be able to use the
     >
      >>>
     >
      >>>swimming skill.
     >
      >>>
     >
      >>>What about characters without such slots? (i.e.
     >
      >>>dragons)
     >
      >>>
     >
      >>>Alex Schutlz
     >
      >>>
     >
      >>>_______________________________________________
     >
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     >
      >>>
      crossfire at metalforge.org
      
     >
      >>>
     >
      >>
     >
      >
     >
     
     
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      > 
     >
      >>
     >
      >>
     >
      >>		
     >
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      > 
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      > 
     >
      > 
     >
     
     >
      -- 
     >
      Joshua Wilson
     >
      www.woosworld.net
     >
     
     >
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