[crossfire] Call for (new) high level (115+) monsters.

Anton Oussik antonoussik at gmail.com
Wed Oct 19 05:15:27 CDT 2005


On 17/10/05, Mitch Obrian <
     mikeeusaaa at yahoo.com
     > wrote:
>
      So the solution is that once you are lvl 115 you can
     >
      charm everything, yay, game is over.
     
I disagree, a lvl 115 character is likely to be unbalanced, so there
are still things to do, like raising your one handed and two handed if
you are a caster, or vice versa. If worst comes to worst, you can sit
at home levelling the hiding skill, or learning more about alchemy and
such.

Perhaps non-combat aspects of the game that may appeal to the player
should be explored instead? Buildable land plots being one... building
up, maintaining a social structure, starting clans, guilds, cities,
countries, waging wars against other countries, etc. If the game
allows for that it will be far more appealing to high level characters
as oposed to "some new monster" which may or may not kill you, and if
killed will not give any real benefit.

    


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