[crossfire] Spell path balance - Summoning

Lalo Martins lalo.martins at gmail.com
Sun Aug 20 17:47:24 CDT 2006


On Sun, 20 Aug 2006 14:05:55 -0500, Kevin R. Bulgrien wrote:
> completely unbalanced as it takes eons of mind-bendingly boring
> snooze, summon, attack, snooze until summoned character is dead
> cycles.  Am I just missing the point of this path, or is it really
> not very well balanced?

Generally, I think summoning needs high-level spells that summon
strong critters, rather than just relying on pets becoming stronger and
stronger with level.

best,
                                               Lalo Martins
--
      So many of our dreams at first seem impossible,
       then they seem improbable, and then, when we
       summon the will, they soon become inevitable.
--
personal:                              http://www.laranja.org/
technical:                    http://lalo.revisioncontrol.net/
GNU: never give up freedom                 http://www.gnu.org/





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