[crossfire] About a feature request

Andrew Fuchs fuchs.andy at gmail.com
Mon Aug 21 18:30:21 CDT 2006


On 8/21/06, Raphaël Quinet <raphael at gimp.org> wrote:
...
> To be frank, I do not like this idea very much, especially for spellbooks.
...
> The only players that would be significantly affected by such a change are
> the low-level characters or the players who are just starting to learn how
> the game works.  And they would probably be affected negatively more than
> positively.  For those players, finding a spellbook is like finding a major
> treasure because they probably do not know many spells yet.  If their stats
> (Int/Wiz) are not very high, they already have a disadvantage because there
> is a high risk that they fail to learn the spell.  A cursed spellbook would
> not only be a piece of treasure that becomes worthless, but it would be
> even worse: they would lose one of their hard-earned spells.  Having
> blessed spellbooks would probably not compensate the negative effect that
> cursed ones could have.

Agreed.  For a beginning player, loosing a spell can be a major set
back.  The best alternative I can think of would be a small experience
penalty.  The role-playing explanation of this would be that the
misinformation from the book has been learned by the player.

> I think that crossfire is already too hard and too complex for many new
> players.  Adding cursed spellbooks would not really improve that aspect of
> the game.  Adding cursed scrolls may be a bit more reasonable if the ill
> effects are not too severe, but I would prefer to avoid them as well.

Also agreed.

-- 
Andrew Fuchs



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