[crossfire] Clothing

Mark Wedel mwedel at sonic.net
Mon Aug 21 23:20:19 CDT 2006


  Ok.

  If that is what is being asked, no issues what so ever.  You may not even need 
a new type if the object in itself doesn't have any properties other than it 
being clothing (no ac, no protections/resistances/whatever).

  I wonder if this could in fact be done with a new subtype - something like 
light armor.

  I think in that case, all that would be needed is some minor change to the 
IS_ARMOR() macro to check against the subtype, and that is it.

  That is probably easier to do than making a new type.  In fact, the different 
types of armor right now (cloak, bracers, shield, etc) really isn't correct 
given the type/subtype setup now days - they should really all be the same type, 
with different subtypes (or perhaps not even a need for that since we don't 
really care what the type is that much)




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