[crossfire] extended info markup language

Tchize tchize at myrealbox.com
Mon Aug 28 02:25:18 CDT 2006


Strange, i am pretty sure i wrote this doc. However, browsing CVS it
doesn't seem to be there. I probably forgot to cvs add the file :(
I'll rewrite it tonight as it's a pretty short doc.

Mark Wedel a écrit :
>   I'm looking at extending the extended info text logic for the gtkv2 client. 
> Not that it will bring up popup windows, but rather so that the gtkv2 client can 
> change text faces, colors, etc within the text.
>
>   I really got to thinking on this with the issue of the client always using the 
> same font for all output from the server, and that doesn't make sense for things 
> like the shop listing, or who and maps command (where you want a fixed width 
> font).  So drawextinfo is the correct approach - add a new type, and the client 
> can know what to do with that type.
>
>   However, looking at what is currently there, the rules file as is in the 
> server/lib directory uses some simple markup language.
>
>   Unfortunately, there is no documentation anyplace that I can find of what this 
> markup language is - the other documentation is to look at the source code, 
> which really isn't acceptable (both from a developer perspective of trying to 
> write something that handles this, but I'd also think from a user perspective, 
> who will have no idea what markup they can in fact use).
>
>   Can the original author of this please write up some documentation of this 
> markup language and add it the the server/doc/developers directory?
>
>
>
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