[crossfire] gtkv2 client vs gtk client gap list.

Mark Wedel mwedel at sonic.net
Wed Feb 15 02:42:49 CST 2006


  Briefly played with trying to get gcfclient2 to work at 1024x768 resolution 
(or thereabouts).

  The biggest issue is related to the layouts - since the gtk2 client stacks the 
info (text) window above the inventory above the look all in one vertical axis - 
this then doesn't given much space for all that - see link below:

http://img204.imageshack.us/my.php?image=gclient29tj.png

  Now that can perhaps be improved to some extent by reducing the icon image 
size (16x16 would double images in the look and inventory window).

  I through this out for more discussion - to me, with that small a look and 
inventory window isn't that useful.

  At the same time, relative to new users, telling them the 10 things they need 
to change to get it to look reasonable on at 1024x768 resolution probably isn't 
that friendly.  Maybe something like -lowres or the like which does the following:

Sets icon scale to 50
Sets map window to be 15x15 (or maybe sets map scale to 60?)
Adjusts layout accordingly (smaller map area, moves the spacers appropriately, etc).

  These could of course be adjusted by the player to their specific needs - it 
just seems that some form of easier to use configuration for this would be need 
out of the box.




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