[crossfire] Banking system

Miguel Ghobangieno mikeeusaa at yahoo.com
Wed Jan 4 10:06:51 CST 2006


Oh that sounds good.

I'd also like to have valued_as gold18k, gold14k, and
gold10k
(nuggets are not pure gold by weight as it is (good
idea IMHO, makes sence), so we need those aswell).
gold18k etc should be computed by gold/(whatever it's
ratio is).

--- Brendan Lally <brenlally at gmail.com> wrote:

> On 1/4/06, Miguel Ghobangieno <mikeeusaa at yahoo.com>
> wrote:
> > this would be looked up and the value computed.
> That
> > way you could have flucuation gold etc values.
> >
> > if you add a valued_as then value should be
> ignored
> > completely.
> 
> But if you combined the two, it would be useful for
> many more items.
> Whilst a gold bar or gold dust would probably have
> value zero, a
> cursed gold ring should have that gold value minus
> an amount
> representing the badness of the curse - and making
> it worth melting
> down - of course the melting process shouldn't be
> entirely efficiant
> either....
> 
> That would allow both the price of gold bars to vary
> and the price of
> gold items to vary too
> 
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