[crossfire] Moving server towards a modularized system?
Miguel Ghobangieno
mikeeusaa at yahoo.com
Mon Jan 16 19:53:37 CST 2006
I suggest you not implement a huge worthless code
change that is nothing but busy work. I reject your
assertion that cave's analogy is flawed as it is not.
If you want to code then code something new useful
rather then breaking the server as is what will happen
if you go forward with this plan. You also will be
holding off any new large codechanges for months as
they wait for you to be done with this not-needed
reshuffling.
--- Yann Chachkoff <yann.chachkoff at myrealbox.com>
wrote:
> > Try not to dismiss things solely because they
> disagree with your opinion.
>
> I dismissed a flawed analogy, based on wrong
> technical assumptions. It is not an opinion point,
> but rather the rebuttal of an out-of-topic flambait.
>
> > Modularizing the server would create a ton of
> >problems,
>
> Tons ? Name them, then, and we'll have something to
> debate.
>
> > breakage,
>
> Just as there is with *each* code change. Are you
> suggesting that we stop changing the code ?
>
> > and solve nothing
>
> As I (and others) argumented, it eases a couple of
> development issues. It could be a flawed view - but
> then, demonstrate it, and suggest other solutions.
>
> Note that those points weren't based on air, but on
> significant experience in other projects, not on
> "taste" or other egocentric or sentimental feelings.
>
> > and add even less: it is busy work. If you must be
> busy be busy on some new feature
>
> Given that you are not a coder, you have no right to
> decide for me what I should work on (Note that I
> usually don't follow such a philosophy - but since
> you expressed the exact same reasoning not so long
> ago, I find it appropriate to provide the same kind
> of answer now).
>
> >rather then scrapping the last 10 years of work
> (and that is what would happen if we seriously went
> on the modularizing war path).
>
> Why ? I see a rant based on a pure sentimental
> feeling from somebody who has little knowledge of
> the Crossfire code, or of C coding in general.
> Provide technical arguments, and we'll have a
> serious discussion. If you cannot, then stop
> spamming the list.
>
> Just as a side note, scrapping the whole code has
> never been the intend. Next time, try to understand
> the emails you read before flaming their content.
>
> > Things you can help add:
>
> Out-of-topic - we're discussing the pros/cons of
> modularization, not about your personal wishes about
> the code.
>
>
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> crossfire at metalforge.org
>
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>
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