[crossfire] Player-owner shop proof of concept
Miguel Ghobangieno
mikeeusaa at yahoo.com
Sat Mar 18 20:31:15 CST 2006
Player-owned, shortened form P-owned :)
I think you should beable to set the buying price if
you own the shop.
--- Nicolas Weeger <nicolas.weeger at laposte.net> wrote:
> > But i'm afraid what happens when high lvl players
> sell quest items
> > for very few platinums, and so soon many low level
> players maybe run
> > around with those stuff... Or high level players
> sell stat potions
> > very cheap so low level players have full stats
> very soon.
>
> Well, right now you can simply give a weapon to a
> player, so it's not
> that different :)
> Also, don't forget there is the item level, which
> should prevent low
> level players from using too powerful equipment.
>
> Nicolas
>
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