[crossfire] [Re]Player Owned Shops

Alberto Sáez Lodeiros cerzeo at gmail.com
Sun Mar 19 05:27:06 CST 2006


I think this is a good idea.

The problem of hihg leveled items to be sold at low plat, can be solved
relatively easy: I dont know how the source code does this, but the idea is
this: all items have a value (or variable, i supose) that store the selling
prize in normal shops. So, you can set the minimun selling prize for
player's shops at 1/3 less than normal shops. A sample of this could be: We
have a Bonecrusher, and we can sell it for 300 platinum at a normal shop in
Scorn, then, the minimun prize of Bonecrusher in our shop will be: 3000 -
3000 * 1/3 = 2000. So, the formulae can be [ Real_Prize - Real_Prize * 1/3
].

I have write 1/3, but it can be more or less, it was just a sample.

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