[crossfire] Modelling monsters, longer animations?
Mark Wedel
mwedel at sonic.net
Thu May 11 01:33:21 CDT 2006
Jochen Suckfuell wrote:
>
> I wouldn't want to see the crossfire client's memory footprint exceed 500 MB
> (or does it already? - long time no play).
Each 32x32 image should take about 4k (32 * 32 * 4). There is of course some
other overhead, but probably not too much.
Thus, you get about 250 images/MB of memory. The 5240 images therefore take
about 21 MB memory (not really true, as some images are bigger, etc).
All that said, I don't see the images making a huge difference in the memory
footprint.
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