[crossfire] New skill: fishing

Nicolas Weeger nicolas.weeger at laposte.net
Wed Apr 4 13:00:58 CDT 2007


> I'd like to suggest a small change, if it isn't too pokémon-ish: if the
> harvested item is a monster, then instead of coming into your inventory, it
> comes in the space next to you (maybe on the space you're harvesting), and
> it will attack you.  The uses are obvious -- for a hard item, you'd put it
> in the monster's inventory instead (eg, sea serpent's scale).  Or you could
> charm it.

Committed that in SVN ;)

Note that you can put both regular items and monsters, one'll be chosen 
randomly (up to 10 are chosen from).

Nicolas
-- 
http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref 
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