[crossfire] New skill: fishing
Lalo Martins
lalo.martins at gmail.com
Wed Apr 4 05:21:52 CDT 2007
On Tue, 03 Apr 2007 23:32:56 +0200, Nicolas Weeger wrote:
> I just committed a fishing pole (picture courtesy Maligor), and the
> corresponding fishing skill.
That's great, some of us wanted that for quite some time :-) thanks
> Short summary: to enable a player to fish at a certain spot (sea/river
> preferably), just put a fish in the sea's inventory, you're set :)
> Of course, ideally, new fish could be created, with their own specifics ^_-
I'd like to suggest a small change, if it isn't too pokémon-ish: if the
harvested item is a monster, then instead of coming into your inventory, it
comes in the space next to you (maybe on the space you're harvesting), and
it will attack you. The uses are obvious -- for a hard item, you'd put it
in the monster's inventory instead (eg, sea serpent's scale). Or you could
charm it.
best,
Lalo Martins
--
So many of our dreams at first seem impossible,
then they seem improbable, and then, when we
summon the will, they soon become inevitable.
-----
personal: http://lalo.hystericalraisins.net/
technical: http://www.hystericalraisins.net/
GNU: never give up freedom http://www.gnu.org/
best,
Lalo Martins
--
So many of our dreams at first seem impossible,
then they seem improbable, and then, when we
summon the will, they soon become inevitable.
-----
personal: http://lalo.hystericalraisins.net/
technical: http://www.hystericalraisins.net/
GNU: never give up freedom http://www.gnu.org/
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