[crossfire] Background music
Nicolas Weeger
nicolas.weeger at laposte.net
Sun Apr 22 08:53:19 CDT 2007
Hello.
I just added a 'background_music' field to maps.
'sound' setup has been changed. If client sends '2' as value (instead of 1),
support for background music is enabled.
When player enters a map, background music name is sent, or 'NONE' if nothing
is defined for the map.
There is still no client-side support, though. Not sure of the library to use
for that (SDL sound, maybe?)
background_music value is a free string, so it's up to us to decide what to
use.
It could be 'style:xxx' to specify a generic style, the client choosing one
randomly from its curpus. And 'specific:xxx' to signify a particular
background one, for special maps.
IMO we could just get some musics from other free software projets :)
Next step, sound support!
Nicolas
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