[crossfire] Max State Cap (was: Re: classes & guilds)
Juergen Kahnert
crossfire at kahnert.de
Thu Jul 5 00:34:53 CDT 2007
On Wed, Jul 04, 2007 at 05:27:13PM -0700, Mark Wedel wrote:
> changing the cap isn't that hard.
>
> However, this has been done before - cap raised from 25 to 30, with a
> lot of the same discussions (too easy for any class to max out stats,
> etc).
>
> the basic problem is that unless the cap is really high (50+),
Why always the same value? Just make the cap for example +10 on the
stat value. Or max +50% on it. Whatever. This way you keep the race
modifiers without making all the same.
For example an elf with con of 10 is allowed to increase it with a +50%
cap up to 15. After reaching the maximum con for this race (18), the
maximum will be +50% = 27 con.
A dragon will achieve a maximum con of 26 * 1.5 = 39.
Only for the humans there won't be any changes, because natural max 20
+50% will result into all 30.
Jürgen
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