[crossfire] Ryo's cleanup
Mark Wedel
mwedel at sonic.net
Sun May 20 01:03:53 CDT 2007
Much thanks to Ryo for the work he's done.
Much thanks to anyone who helps out on crossfire.
Relative to others helping out, there is probably a long list. I realize that
a fair number of people on this list are not programmers or even map makers, but
even players with a fair amount of experience can help out.
It might be nice to have a list of things like this. One thing that pops off
the top of my head is both the lore fields in archetypes and the msg/endmsg
field in spells.
For spells, the idea of msg/endmsg is to add documentation on what the spell
does, and if non intuitive, how to use it. In both of the gtk clients, if you
bring up the spell window, it provides these descriptions - a lot of spells
don't have any information. Filling in that information doesn't really require
much more than an experienced player to know what they do.
The lore/endlore field was something added but never used, at least not yet.
The idea behind that was to fill out information for books and other readables -
right now, for things like spells and monsters, the program will make books, but
obviously in a form that is machine generated. The idea of the lore was to
provide information that was human generated, and could also include other
information about the monster - things like how it attacks, hints to attack it
back, etc. IIRC, there was some mechanism in place to have different levels of
lore (so how to kill Jessy wouldn't show up in a level 1 book). But once again,
this type of lore knowledge is something that can be filled in players who have
fought those monsters, etc.
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