[crossfire] Magic map colors and related changes necessary for client and server

Rick Tanner leaf at real-time.com
Wed Aug 20 14:49:12 CDT 2008


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After testing on my part and discussion on IRC, it was discovered that
one can add addition colors to server/common/images.c (around line 100)
and then recompile to allow more colors for the magic map spell
(assuming archetypes are also updated with this new color in their
magicmap field -- formerly, color_fg).

(Note: make sure to add a comma after the color "kahki" like this "kahki", )

However, the current X11 and GTKv1 and GTKv2 can/will crash if any new
colors are added.  So, some undetermined change(s?) needs to be made
with the clients to support 13 (or more) colors.  The JXclient does not
crash; it displays, in this case, purple as dark_gray.

With this in mind, I went through the archetypes and replaced purple
with black.  This was r9762.




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