[crossfire] New plugin: citylife - help needed

Nicolas Weeger nicolas.weeger at laposte.net
Sat Feb 2 03:26:17 CST 2008


> I don't know if you already know this, already use it, already plan to
> use it, whatever, but:
>
> Sim City (classic) has been just GPLed under the name "Micropolis", and
> the automata that runs the "sims" in the game is available as a library
> within the source tree.
>
> http://www.donhopkins.com/home/micropolis/
>
> When that happened, one of the first things I thought was, how awesome it
> would be to use it to control NPCs in a game like Crossfire!

Well, I'm not totally sure it's nice to control NPCs, because as far as I know 
it manages more shops/buildings than individual characters :)

It could be used to control the general town development, though. But I'd 
rather see something based in part on player activity (players don't use at 
all a shop => it disappears)

Of course, we could use some algorithms and ideas from that!

Nicolas
-- 
http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de 
l'aléatoire !]
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