[crossfire] GTK V2 client default layout and map size

Anton Oussik antonoussik at gmail.com
Fri Feb 15 05:25:18 CST 2008


On 15/02/2008, Juha Jäykkä <juhaj at iki.fi> wrote:
>  For point a) please note that some people (at least me) never use full screen
>  size windows for any purpose (except on my htpc, but that does not even have
>  a keyboard and mouse so I won't be playing on it) and the current unability
>  to let the window manager resize the window is simply absurd. If a user wants
>  to resize crossfire window to 20x20 pixels, it's the user's problem when if
>  becomes totally useless. Almost all programs scale their internal window
>  widget sizes according to the window size (or introduce scroll bars). Why
>  would crossfire not do this? For the map-view-widget this would probably be
>  pointless, but at least everything else could scale. Even the map widget
>  could scale at least is tile-size steps: if 16x16 tiles no longer fit on
>  whatever size the user adjusted the window to, then only draw 15x15 - and
>  leave some blank if the actual size is 15.5x15.5 or resize the info widgets
>  to fill that space.

Likewise, I prefer to place each widget in its own window, get rid of
window borders for them, and just rearrange them as I see fit. This
allows for easy arrangement to play on multiple monitors, as well as
allowing a very flexible way of arranging the client's components to
suit playing style.



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