[crossfire] GTK V2 client default layout and map size
Anton Oussik
antonoussik at gmail.com
Fri Feb 15 05:25:18 CST 2008
On 15/02/2008, Juha Jäykkä <juhaj at iki.fi> wrote:
> For point a) please note that some people (at least me) never use full screen
> size windows for any purpose (except on my htpc, but that does not even have
> a keyboard and mouse so I won't be playing on it) and the current unability
> to let the window manager resize the window is simply absurd. If a user wants
> to resize crossfire window to 20x20 pixels, it's the user's problem when if
> becomes totally useless. Almost all programs scale their internal window
> widget sizes according to the window size (or introduce scroll bars). Why
> would crossfire not do this? For the map-view-widget this would probably be
> pointless, but at least everything else could scale. Even the map widget
> could scale at least is tile-size steps: if 16x16 tiles no longer fit on
> whatever size the user adjusted the window to, then only draw 15x15 - and
> leave some blank if the actual size is 15.5x15.5 or resize the info widgets
> to fill that space.
Likewise, I prefer to place each widget in its own window, get rid of
window borders for them, and just rearrange them as I see fit. This
allows for easy arrangement to play on multiple monitors, as well as
allowing a very flexible way of arranging the client's components to
suit playing style.
More information about the crossfire
mailing list