[crossfire] GTK V2 @ 640x480!
Kevin R. Bulgrien
kbulgrien at worldnet.att.net
Sun Feb 17 17:18:11 CST 2008
> These two are gorgeous!
Heh. Ok, then here is a more serious attempt. This one might be worth
checking into SVN.
http://krayvin.home.att.net/gtk-v2-modified-640x480.png
http://krayvin.home.att.net/gtk-v2-modified-640x480-0.5mapscale.png
It would look better if I set my text font smaller, but it shows
that it is doable.
> There has been (I do not know about the newest trunk) a bug in the map
> scaling algorithm. I have used the 50% map extensively and it has a bug
> which makes places disappear from map-window (you can click to see them,
> though). Is this a known bug? If so, skip the rest. =)
>
> This happens, for example, with certain types of "hole" on "hills". One of
> the holes close to Scorn vanishes this way. I think it is the place where
> there are lots of earth walls to bash. It may be the ogre chief cave as
> well. I do not have any copies of cf installed at the moment, so I cannot
> check.
Are you talking about a smoothing issue? I notice that sometimes I do
need to fix that here and there because entrances get hidden. That said,
I have issues with any scale other than 50 or 100 it seems. I think the
scaling and smoothing aren't very compatible, but I have not tried to
figure out what is going on.
Kevin
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