[crossfire] Darcap tweaking
Rick Tanner
leaf at real-time.com
Wed Dec 23 15:35:53 CST 2009
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On 12/20/09 2:13 PM, Nicolas Weeger wrote:
>
> I'm currently tweaking Darcap, to add some (I hope) interesting things to the
> town.
>
> My plans include:
> - move quest-related stuff outside the town
> - no monsters in town houses (but maybe through wells or holes)
> - linked characters, based on player's behaviour
> - improved NPC interaction
Sounds like a good test city to work with.
Does, or will, your work also include /darcap/town2/* maps?
> Do you guys prefer I checkin my work now and then while in progress, or should
> I wait to have all finished?
If your changes will have a major impact on the existing guilds in
Darcap for the trunk servers already out there, then it might be
preferred to check in the work when it is all finished. Keep in mind
the file paths for all the players who have a "big chest" in one of the
guilds there. ;-)
Otherwise, for tracking purposes - numerous & smaller changes is
preferred IMO.
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