[crossfire] How to integrate old stories in the game?
Nicolas Weeger
nicolas.weeger at laposte.net
Thu Nov 19 12:51:18 CST 2009
> A segue to something that has bothered me a bit: there are no longer any
> closed houses in Scorn, having been replaced with randomly generated ones.
>
> However, there is not much point in visiting them, as they are only single-
> level places with the randomly-generated paraphernalia. If you are very
> lucky, there might be a "treasure room" or some such, but otherwise they
> are fairly pointless: no monsters on the first level, nothing to do,
> nothing to see...
>
> How about someone working a bit on the generator, for example have the
> ubiquitous bookshelves actually occasionally contain something useful?
I'd rather see real maps.
The random map generator (which I did) was mostly supposed to compensate a
lack of maps. If people do make maps for all houses, then the plugin isn't
useful anymore :)
Nicolas
--
http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de
l'aléatoire !]
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