[crossfire] NPC respawning

Nicolas Weeger nicolas.weeger at laposte.net
Tue Jan 5 12:13:30 CST 2010


Hello.

I'm wondering about NPC (not monsters, but "real" NPC the player can interact 
with) respawning when killed.

If for instance you kill the owner of a tavern, should she respawn?


I can see three options:
- keep the same way it is now, respawn at map reset
- make (some) NPCs unkillable
- generate a random NPC close, with random dialogs not too far from the 
original one's


I admit to prefer the last solution, as it makes the world more dynamic IMO.
Of course, then, you have to put all relevant dialogs in a script / plugin so 
they can be redispatched on other NPCs.


Thoughts? Opinions? :)


Nicolas
-- 
http://nicolas.weeger.org [Mon p'tit coin du web]
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