[crossfire] TODO list
Nicolas Weeger
nicolas.weeger at laposte.net
Fri Jan 22 02:44:03 CST 2010
> That might be simpler. But a general evaluation of the skills, what they
> do, and if they can/should be adjusted/made more useful could be in order.
>
> Things like woodsmen doesn't have any skill levels IIRC, because there is
> no proper way to gain exp. As such, you gain it, and that is it. But one
> could see it having levels, so that as you gain levels, the amount forest
> slows you down decreases, where at some point you might not have any
> penalty.
Woodsman has skill levels, as it does alchemy-like transformation and item
identification, too.
But I agree with the need to evaluate all skills and sort/clean stuff.
Any volunteer? :)
> If not already in place, woodsmen would also be the natural skill for
> harvesting wood.
Probably.
Right now you could implement "woodcutting" through the "harvesting" stuff
already.
Nicolas
--
http://nicolas.weeger.org [Mon p'tit coin du web]
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