[crossfire] Protocol extension
Mark Wedel
mwedel at sonic.net
Tue Jan 26 01:27:32 CST 2010
Nicolas Weeger wrote:
> Hello.
>
> I just added a small protocol extension.
>
> "spellmon" setup command can now take a value of "2", resulting in more spell
> information sent (including required items to send, and if the spell needs
> arguments to be used - text for rune of marking, things like that).
>
>
> Hopefully JXClient will implement that at some point ;)
> And maybe GTK/GTK2, if someone feels like implementing that :p
>
>
>
> For clients wishing to use that new feature, just send "setup spellmon 1
> spellmon 2", and if you get "spellmon 1 spellmon FALSE" then the server
> doesn't accept 2 - sending invalid setup command doesn't change the
> server-side value, so the "1" will be taken into account correctly.
> And if you get "spellmon 1 spellmon 2" then you'll get that extended
> information.
Just curious, is there any test spell that uses this (by test spell, it may be
a spell that is never found by players, but a server admin could manually
assign/learn it via dm powers to test out functionality of this command as well
as proper handling on the client.
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