[crossfire] Protocol extension

Mark Wedel mwedel at sonic.net
Tue Jan 26 01:27:32 CST 2010


Nicolas Weeger wrote:
> Hello.
> 
> I just added a small protocol extension.
> 
> "spellmon" setup command can now take a value of "2", resulting in more spell 
> information sent (including required items to send, and if the spell needs 
> arguments to be used - text for rune of marking, things like that).
> 
> 
> Hopefully JXClient will implement that at some point ;)
> And maybe GTK/GTK2, if someone feels like implementing that :p
> 
> 
> 
> For clients wishing to use that new feature, just send "setup spellmon 1 
> spellmon 2", and if you get "spellmon 1 spellmon FALSE" then the server 
> doesn't accept 2 - sending invalid setup command doesn't change the 
> server-side value, so the "1" will be taken into account correctly.
> And if you get "spellmon 1 spellmon 2" then you'll get that extended 
> information.

  Just curious, is there any test spell that uses this (by test spell, it may be 
a spell that is never found by players, but a server admin could manually 
assign/learn it via dm powers to test out functionality of this command as well 
as proper handling on the client.



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