[crossfire] Attributes/Stats

Nicolas Weeger nicolas.weeger at laposte.net
Sun May 16 02:53:45 CDT 2010


>   The removal of of THAC0 (so higher value for ac and hit rolls (wc in
> crossfires case)) makes a lot of sense.
> 
>   I'd say a lot of crossfire is based more on AD&Dv1 or v2 than v3, which
> came out long after crossfire had been around.  And what works for a table
> top game is often different in a real time game.
> 
>   A big difference between crossfire and AD&D is the resistance system
> crossfire has - armor reduces damage by some percentage, and same for
> things like fire. In AD&D, armor just makes you harder to hit, and
> resistance system is a bit different.


I'd say it doesn't matter where we get inspiration, as long as the result is 
fun :)


Nicolas
-- 
Mon p'tit coin du web - http://nicolas.weeger.org
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