[crossfire] races

Mark Wedel mwedel at sonic.net
Sat May 22 02:40:48 CDT 2010


  I've created a wiki page which is a summary and table of changes:

http://wiki.metalforge.net/doku.php/user:mwedel:characters

  This is not final yet.  I also plan to do something similar for classes when I 
have time.

  After doing that, things that pop out to me:

  There are a couple good races for thieves, but IMO crossfire does not have 
good thief support yet.  Until such time it does, I don't think I want to 
present those choices (and so likewise, thief type classes will get removed). 
Simply put, I don't want to present players with what may amount to be a very 
difficult to play combo, or a combo which you play as something different (eg 
fighter), at which point you are better off as a fighter.

  Other interesting thing to note is that a lot of the classes make good 
fighters (by my count, any of 6 races would make for excellent fighters), but 
there are only 2 really good choices for clerics.

  The one issue with all of this is that if you take the 3 main classes that 
work well in crossfire now (cleric, fighter, mage), for almost every race, you 
could assign what class you should play.

  Dwarf:  Fighter/Cleric combo.
  Elf: wizard Fighter/wizard combo
  Fireborn: cleric/wizard combo
  gnome: cleric
  Dragon: fighter or fighter/wizard
  half orc: fighter
  Quetzal: Fighter
  Serpentman: Fighter
  Troll: Fighter
  Wraith: wizard

  I almost wonder if maybe one of the fighter races should get pruned out.





More information about the crossfire mailing list