[crossfire] sound2 protocol and issues: arbitrary volume
Kevin Bulgrien
kbulgrien at att.net
Sun Sep 26 16:49:53 CDT 2010
> Hello.
>
> > server/trunk/doc/Developers/sound describes the sound2 protocol and a
> > volume component to the sound protocol. It indicates that the server
> > arbitrarily sets volume "for variability".
>
> Actually, the "abitrarily" was supposed to mean "0 is basically totally
> attenued, 100 is the full sound's volume ; but the maximum sound volume is how
> many decibels you want".
>
> As opposed to "100 means the sound plays at x decibels".
>
> But that's probably not really nicely written :)
So there is no implication that the server randomly sets volume? Ok. Sorry,
that's not how I read it.
Kevin
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