[crossfire] sound2 protocol and issues: arbitrary volume

Kevin Bulgrien kbulgrien at att.net
Sun Sep 26 16:49:53 CDT 2010


> Hello.
> 
> > server/trunk/doc/Developers/sound describes the sound2 protocol and a
> > volume component to the sound protocol.  It indicates that the server
> > arbitrarily sets volume "for variability".
> 
> Actually, the "abitrarily" was supposed to mean "0 is basically totally 
> attenued, 100 is the full sound's volume ; but the maximum sound volume is how 
> many decibels you want".
> 
> As opposed to "100 means the sound plays at x decibels".
> 
> But that's probably not really nicely written :)

So there is no implication that the server randomly sets volume?  Ok.  Sorry,
that's not how I read it.

Kevin



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