[crossfire] Chaos attack type (v1.12 17760rc): good or bad?
Preston Crow
pc-crossfire06 at crowcastle.net
Tue Nov 17 13:50:32 CST 2020
I should stop wearing these:
That is Chaos shoes * (worn) (ac+5)(Spell regen penalty 1)(armour
+5)(resist chaos +10)
It goes on your feet (2)
It weighs 2.000 kg.
You reckon it is worth 7 platinum coins and 2 silver coins.
On 2020-11-17 14:44, Nicolas Weeger wrote:
> Hello.
>
>
> Sorry for the late reply :)
>
>
> Indeed, chaos apparently uses a random attack type, ignoring the weapon's one.
> And obviously not caring about what you're hitting :)
>
> So losing life-stealing is logical in this case.
>
>
> I'm not sure there is chaos resistance on armor, but I may be wrong. In any
> case I don't think it'd protect from anything, as chaos merely makes that
> random choice, it's not used.
>
>
> Best regards
>
>
> Nicolas
>
>
> Le mercredi 30 septembre 2020, 11:38:02 CET Siegfried Eureca a écrit :
>> I've been playing around with a Xerina I blessed with devourers (i.e.
>> attack types include physical, chaos, death, depletion, drain, life
>> stealing). I'm noticing that, despite the weapon having great speed and WC
>> bonuses, it performs poorly on angels (Valriel's Church) and demons
>> (Gorokh's Pit), it performs poorly compared to other one-handed weapons
>> like Dark Blade of Devourers and Harakiri Sword of Devourers.
>>
>> It's to my understanding that, if a weapon has multiple attack types, the
>> server will calculate the potential damage per attack of each attack type,
>> and use the "best"/maximal value when deciding how much damage a creature
>> receives (nice!). However, I'm noticing that when using a weapon that has
>> the chaos attack type, this doesn't appear to be the case. I see attack
>> types that don't benefit me being used (i.e. electricity on hill giants,
>> fire on demons, etc.).
>>
>> I've done some source diving, but can't quite make out how chaos is
>> supposed to work. Does it just pick a random attack type from the "pool" of
>> attack types that chaos provides, or some random value of the other attack
>> types on the weapon AND those supplied by the chaos "pool", or some other
>> calculation? It seems that chaos isn't a particularly useful attack type in
>> general, since it appears to be random in nature (rather than the default
>> "pick the best" behavior most other weapons have), and seems to turn off
>> the life-stealing ability of Devourers-blessed weapons.
>>
>> Also, does armor with chaos resistance block damage from chaos
>> weapons/spells, or does it just protect against a random element when I'm
>> attacked?
>>
>> Thank you.
>
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