[crossfire] Improving random maps
Preston Crow
pc-crossfire06 at crowcastle.net
Sat Jan 15 09:44:33 CST 2022
On 2022-01-15 03:46, Nicolas Weeger wrote:
> For those not checking the tracker:
>
> https://sourceforge.net/p/crossfire/feature-requests/282/
>
>
> Comments, ideas, flames welcome :)
>
That's an awesome idea.
It might also be nice to have a new exit type of tile, so the maps tile
instead of having traditional exits. Whether you track the history of
the map generation to avoid circling back over the old maps is an open
question. (There's nothing wrong with doing that, as it suggests that
the floors are sloping up or down, but it's a little weird on the client.)
Anything that adds new content is good for the game.
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