[CF-Devel] Bows and shields

Peter Mardahl peterm at tesla.EECS.Berkeley.EDU
Fri Dec 1 15:09:57 CST 2000


What is this obsession with realism?
Our question should not be "is it realistic to use bows and shields
at the same time?"

It should be, "is the game more fun if we disallow the use of bows and
shields at the same time?"

I believe the answer to that question is NO.  I do NOT want to deal with
re-equipping and de-equipping shields and bows all the time.

The same argument applies to bow firing speed.  It's NO fun to sit there
frozen while you wait for a bowshot to "reset".

Even with the new lighter arrows, quicker speed, and heavier damage with
bows, they're STILL a total pain in the ass to use and by and large,
I don't.

Bows aren't useful enough in the first place for us to think about 
placing restrictions on them:  they suck now (even now, after the changes), 
why should we make them suck more in the name of "realism"?

I mean, come on!  "Realism?"???????

"I'm gonna zap you with a magic lightning bolt!  Oh yeah, and me, a
human being, is 100x tougher than that other human being over there,
because I'm level 20 and he's level 1!  Oh, look at that dragon over there
breathing fire!"

PeterM

    
    


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