Michael Toennies wrote: > > Hi > > Perhaps we should use the 3rd Edition changes. > > ALso, for map design/monster calculation we can make some better balanced > maps and monsters, if the ac/wc calculated like downwards. Its always a good > idea to make things easier. I don't think the change to wc/ac will make it any eaiser (or harder) to balance monsters. Granted, the client could make any appearance changes it wants. The problem is I think that creates more confusion as the client display will tell you something (for values it generates), but for information the server tells you (like examining a monster or other areas), you would get opposite information. While I agree that the positive system that AD&Dv3 uses is simpler for players, I don't think that is an issue here - the program deals with all the rolls and adjustments and whatever else. To me, it is not hard to tell players that for ac and wc, lower is better. I personally suggest we don't follow any game system 'exactly'. First, I don't want to have to worry about any potential copyright issues. Second, we should do what works best, which for a program can be quite different than a real life system.