[CF-Devel] Re: Info for Gods.
Peter Mardahl
peterm at tesla.EECS.Berkeley.EDU
Mon Dec 18 22:28:40 CST 2000
>
> Also instead of all books, we could give the story to one of the priesty
>
> type people who are usually just inside the temple. If we make a trigger
>
> that you have to walk over that makes the priest ask the player to come
>
> and talk about the god etc etc. We could instead make the player have to
>
> find out about the god, more than just read it. [...]
>
>
Yeah, stuff the priest with interactive info about the god. That's much
>
nicer
>
than just a book. For the complete newbies (maybe not able to communicate
>
with npcs properly) I would put a magic mouth at the temple-entrance. Sth
>
like: "This is the temple of Sorig, the diety of storm and lightning,
>
god of the skies."
I'd rather read a book. Having to coax info out of a priest by
repeating successive keywords seems like pure hoop-jumping to me.
PeterM
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