David Hurst wrote: > It wasn't to long ago that I got my first taste of drain! I tell you I went > straight out and bought a strange ring. =). Those things take of )(*& loads > of points and very quickly. I think that is half the reason we have them so > defended against. You can literally go from good to bad in a few seconds > with one of those. I am actually intending on adding life stealing and grace > stealing to the drain attack_type (specifically for devourers). I think we > really need to review drain and depletion, especially now that it is in the > shadow of PR! Grim reapers are everywhere and without a ring you are lost, I > think it is alittle over the top, like a dragon was before PR, if we could > make the PR reduce the % points drained it might be alittle better? But I > seriously lost 3 levels when I got attacked by one and I was too busy > attacking demons! drain resistance currently reduces proportionally. If you are 90% resistance to drain, you would only lose 10% the experience as if you were not resistant to drain at all. Depletion has never struct me as a big deal. Sure, you need to go out and buy a potion of life (was restoration), but other than that, it is mostly a nuisance. I don't know how you would deal with depletion and PR - you can't drain a fraction of a stat. I think the problem is really the grim reapers are probably too common. As said with my acid message, those monsters should be rare. I think the commonality is directly related to ease of immunity. IF map makers perceive that most everyone will be immune to the monster, they don't seem much issue tossing in a bunch of those. I think if the ring of life did not exist, there would be a lot less grim reapers out there (strange ring has been around for a long time, but that is a very hard ring to find - much harder than say the ring of life and not as good as the ring of life). Even when I'm not worrying about drain, I'll probably have a ring of life on simply for the regen properties. But I think the point remains - if you got into that same situation again (grim reaper and demons around), I think you would probably change your strategy - your not going to keep bashing on the demons and let the grim reaper bash on you. You'll retreat, equip appropriate items/spells, take out the grim reaper, and then proceed to the demons. What makes them put fear into your heart is because they are so nasty. If they just drained a tenth of a level, once again, you probably wouldn't care about them much. But I'll repeat again - these nasty monsters add some interest to the game, but they must be used sparingly.