[CF-Devel] Drain
Mark Wedel
mwedel at scruz.net
Tue Dec 19 23:51:06 CST 2000
David Hurst wrote:
>
It wasn't to long ago that I got my first taste of drain! I tell you I went
>
straight out and bought a strange ring. =). Those things take of )(*& loads
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of points and very quickly. I think that is half the reason we have them so
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defended against. You can literally go from good to bad in a few seconds
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with one of those. I am actually intending on adding life stealing and grace
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stealing to the drain attack_type (specifically for devourers). I think we
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really need to review drain and depletion, especially now that it is in the
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shadow of PR! Grim reapers are everywhere and without a ring you are lost, I
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think it is alittle over the top, like a dragon was before PR, if we could
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make the PR reduce the % points drained it might be alittle better? But I
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seriously lost 3 levels when I got attacked by one and I was too busy
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attacking demons!
drain resistance currently reduces proportionally. If you are 90% resistance
to drain, you would only lose 10% the experience as if you were not resistant to
drain at all.
Depletion has never struct me as a big deal. Sure, you need to go out and buy
a potion of life (was restoration), but other than that, it is mostly a
nuisance. I don't know how you would deal with depletion and PR - you can't
drain a fraction of a stat.
I think the problem is really the grim reapers are probably too common. As
said with my acid message, those monsters should be rare.
I think the commonality is directly related to ease of immunity. IF map makers
perceive that most everyone will be immune to the monster, they don't seem much
issue tossing in a bunch of those. I think if the ring of life did not exist,
there would be a lot less grim reapers out there (strange ring has been around
for a long time, but that is a very hard ring to find - much harder than say the
ring of life and not as good as the ring of life). Even when I'm not worrying
about drain, I'll probably have a ring of life on simply for the regen
properties.
But I think the point remains - if you got into that same situation again (grim
reaper and demons around), I think you would probably change your strategy -
your not going to keep bashing on the demons and let the grim reaper bash on
you. You'll retreat, equip appropriate items/spells, take out the grim reaper,
and then proceed to the demons.
What makes them put fear into your heart is because they are so nasty. If they
just drained a tenth of a level, once again, you probably wouldn't care about
them much.
But I'll repeat again - these nasty monsters add some interest to the game, but
they must be used sparingly.
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