I wanted to clean up the character creation process, so I wrote a patch to change the initial map from "/city/city" (scorn) to "/HallOfSelection", as it was originally intended. Of course I also took care about updating the players death- respawn position after walking through one of the player_changers (-> class change). And I modified the HallOfSelection a bit. This I have tested, and since it worked fine I put it on CVS. So far so good. What still bothers me a little is the fact that Peter M. has tried to do the exact thing some time ago, and he had to face very big troubles instantly (memory violation: a map cut into half?!). Fortunately Peter's problems did not show up with my patch, but there was still a little weirdness that I want to mention: There was an old map-bug in "/city/kar/drink" - startx, starty was missing although needed (must point to 1,1). Don't ask me why but this bug did not cause bad effect before my patch it seems. I fixed it now of course, and I hope it's the only bug of it's kind. Still, if anyone can think of possible explanations for this and that, please lemme know. Andreas V.