[CF-Devel] Sorig
Andreas Vogl
andi.vogl at gmx.net
Fri Dec 29 07:55:14 CST 2000
Michael T. wrote:
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I never think about it, but i build now a new char and play a bit.
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I changed to god Sorig and then i see that sorig is now pretty useless.
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Because the PR system, protection spells are now VERY important.
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I think no one want play without them. Well, a sorig follower can't cast
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a single protection spell.
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I really love sorig. He was a nice strong god, without big advantages
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and without big drawbacks. Because prot. spells are not so useful befor
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PR, no one notice that they are denied.
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Remember his drawbacks he still has
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- no enemy race
This is not too much of a drawback...
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- he don't uncurse! (major drawback for uncurse stat potions until you
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max out)
...but that one is nasty. Sorig followers always need a second char to
uncurse potions. A pain indeed, and no point (-> second char does the job).
I think the effect is caused by denied turning?
Maybe we should make all gods able to uncurse potions, independant
from any denied spellpaths?
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- he don't restore depletion. (i think so? or it is very hard?)
Not sure. And not too important.
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Also, some spells are denied or harder.
Denied turning: no holy word.
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So, Sorig is really not to powerful. His good powers are:
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- good avatar
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- good special spells in high levels (i think we can forget this as
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good power until you lost them when you change gods. Its not the big
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deal to change gods twice to collect spells).
You're wrong on this one. Players loose all god-given spells on conversion.
This has been done quite some time ago.
However, diseases have been toned down and should not be the ultimate
advantage anymore.
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- elec prot/immun as power
This still *is* Sorigs main advantage. Sorigs holy possession grants
elec +95% (adding on equipment!). It's freakin hard to get elec res. 95%
by equipment, and potions don't surpass 90%.
Elec is not as important as fire/cold, but think of places like the lair
of ancient blue dragons...
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As you see, he is balanced in my opinion. Also, he is a perfect
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alternative to mostrai for more experienced players.
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But with protection spell denied you can now forget him, he is really
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not longer a alternative.
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So i prefer:
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- make prot. spells not denied, make them perhaps harder to cast
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(more grace)
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This will bring him to old game balance.
Hm, hm... "old game balance"? - Sorig used to be unbalanced. =)
However, I think setting sorig to "repelled protection" might be
reasonable.
The first day with PR, I switched to Mostrai - due to protection
spells. And due to Mostrais blessing/holy possession (fire +30).
So there is some truth in Michael's point.
Generally about Gods: The new god intervention code is in cvs.
The god's arches have been split up into different "property arches"
like avatar, granted spells/items, etc.
All prerequesites for gods re-balancing seem to be completed now.
Andreas V.
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