On Mon, Jul 17, 2000 at 09:22:26PM -0700, Peter Mardahl wrote: > That might help a lot in finding some of the problems which > (admittedly decreasingly thanks to lots of recent bugfixes) > continue to plague crossfire. If you're refering to problems like "trying to remove removed object" and "found freed object": server/monster.c urgently needs a review for missing was_destroyed() checks. Changes in the last version added handling for several object types to move_apply(), which means that it is now more likely for these bugs to get triggered (monster steps on trap or spell, gets killed, but move_monster() doesn't notice this and continues with a freed object). -- Jan