[CF-Devel] Purify and crossfire?

Jan Echternach echter at informatik.uni-rostock.de
Tue Jul 18 09:10:43 CDT 2000


On Mon, Jul 17, 2000 at 09:22:26PM -0700, Peter Mardahl wrote:
>
     
      That might help a lot in finding some of the problems which
     
     >
     
      (admittedly decreasingly thanks to lots of recent bugfixes)
     
     >
     
      continue to plague crossfire.
     
     
If you're refering to problems like "trying to remove removed object"
and "found freed object":  server/monster.c urgently needs a review for
missing was_destroyed() checks.  Changes in the last version added
handling for several object types to move_apply(), which means that it
is now more likely for these bugs to get triggered (monster steps on
trap or spell, gets killed, but move_monster() doesn't notice this and
continues with a freed object).

-- 
Jan

    
    


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