[CF-Devel] "reflect spell/missile" is working too perfect now!

Andreas Vogl andi.vogl at gmx.net
Wed Nov 8 16:07:22 CST 2000


When a player had an item with attribute "reflect spell/missile"
equiped, this didn´t work on 100% of all incoming projectiles.
A meteor storm for instance used to make short work of a wannabe-
hero with reflect spell. Maybe that was due to a bug in the old
attack-code, but the effect was surely desired - and needed!

With the new attack-code from Jan E. this has changed: Reflect
spell/missile holds away 100% of all projectiles now.
This breaks a whole lot of maps and quests because certain
spells are rendered ridiculously harmless for highlevel players!
E.g. I can face showers of meteor storms from Kasnuk in chaoslair
(lake country) and get myself a coke in the meantime. The wounding
spells from several pupland monsters don´t do any harm either...

Please reduce the success-chance of reflect spell/missile to 90%.
That is very important for gameplay.


Andreas V.


    
    


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