When a player had an item with attribute "reflect spell/missile" equiped, this didn´t work on 100% of all incoming projectiles. A meteor storm for instance used to make short work of a wannabe- hero with reflect spell. Maybe that was due to a bug in the old attack-code, but the effect was surely desired - and needed! With the new attack-code from Jan E. this has changed: Reflect spell/missile holds away 100% of all projectiles now. This breaks a whole lot of maps and quests because certain spells are rendered ridiculously harmless for highlevel players! E.g. I can face showers of meteor storms from Kasnuk in chaoslair (lake country) and get myself a coke in the meantime. The wounding spells from several pupland monsters don´t do any harm either... Please reduce the success-chance of reflect spell/missile to 90%. That is very important for gameplay. Andreas V.